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Старый 28.07.2010, 09:26   #1
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DA v6.68


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Плейдота висит жесть, даже ченжлог не могу достать.
Щас запустил. 4 новых героя, 1 аги, 2 инта, 1 стр
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Последний раз редактировалось Nexus; 28.07.2010 в 10:35.
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Старый 28.07.2010, 09:40   #2
This? On Melancholy Hill




 
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Опа)
4 героя? Говорилось что 5 будет =/ Кого не достчитался?
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Старый 28.07.2010, 09:48   #3
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Фрог насчёт феникса чёто писал. его нету в 68
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Пользователь сказал cпасибо:
UnDeaDRoCUser (28.07.2010)
Старый 28.07.2010, 11:03   #4
Местный
 
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само больше что порадовало так это новые ботинки)
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Старый 28.07.2010, 11:26   #5
Матерый

 
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да, клевая тема) я только с тралом разобрался - вывод прикольный герой в хороших руках и в тиме полезный весьма. Кому нужно могу рассказать
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Старый 28.07.2010, 11:28   #6
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Код:
 

* Added a new hero (Wisp)
 

Hero Class: Guardian Wisp
Hero Name: Io

Range: 525
Movement Speed: 295
Hero Type: Strength
Starting Armor: 0
Starting Damage: 33-42

Agility: 14 + 1.6
Strength: 17 + 1.9
Intelligence: 23 + 1.7


Tether:
=======
Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds. 

Movement Bonus: 20/25/30/35%
Stun Duration: 1.25/1.5/1.75/2.0

Cooldown: 12
Manacost: 40

If you try to tether a unit that is a outside its range (by up to 900) Io will latch on and pull himself closer to the unit.

Tether transfers other states on the hero to the allied unit. This includes Overcharge, Relocate and any time you regenerate hp/mp.

Note: Has a sub ability that lets you break the tether.

Credit: Based on Tether from http://www.playdota.com/forums/215750/intel-sentinel-io-aurora-wisp/

Ability Code: A1TA


Spirits:
=========
Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.

You have two sub abilities. One to move them outwards and one to call them back in. You can stop them at any distance by toggling the ability order.

Damage per Spirit: 25/50/75/100
Slow: 30%

Cooldown: 14
Manacost: 120/130/140/150

Ability Code: A1T8


Overcharge:
============
Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally. 

This is a toggle ability.

Attack Speed: 60/80/100/120

Note: This bonus affects a tethered unit as well.

Ability Code: A1VO


Relocate:
=========
Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds. 

There is a casting delay and the enemy has visual indicators on the minimap and the world of the teleport before it happens. 

Cast Delay: 2.5/2.25/2.0
Cooldown: 80/60/40
Manacost: 100

Note: If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from returning back with you. -disablehelp is available for this ability.

Ability Code: A1TB


* Added a new hero (Thrall)
 

Hero Class: Far Seer
Hero Name: Thrall

Range: 600
Movement Speed: 300
Hero Type: Intelligence
Starting Armor: 1
Starting Damage: 49-53

Agility: 15 + 1.4
Strength: 19 + 1.9
Intelligence: 22 + 2.5


Thunder Strike:
===============
Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.

Damage per strike: 50/75/100/125
Secondary AOE: 200

Cooldown: 16
Manacost: 100/110/120/130

Ability Code: A1TV


Glimpse:
========
Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.

Cast Range: 600/1000/1400/1800

Cooldown: 60/50/40/30
Manacost: 160/130/100/70

Note: The glimpse effect has some travel time, the target isn't instantly moved back.
Credit: Based on Glipse from http://www.playdota.com/forums/242499/int-sent-sephael-spirit-arbiter/

Ability Code: A1SW


Kinetic Field:
==============
Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.

Has a 1.2 second cast delay before the field is fully formed.

Duration: 2.5/3/3.5/4 seconds

Cooldown: 14
Cast Range: 900
Manacost: 70

Ability Code: A1SU


Static Storm:
==============
Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.

Final DPS: 170/210/250
AOE: 375
Manacost: 125/175/225
Cooldown: 60

Note: The damage starts off slow and ramps up continuously until it reaches the max

Ability Code: A1U6




* Added a new hero (Eredar)
 

Hero Class: Shadow Demon
Hero Name: Eredar

Range: 500
Movement Speed: 295
Hero Type: Intelligence
Starting Armor: 3
Starting Damage: 53-57

Agility: 18 + 2.2
Strength: 17 + 1.9
Intelligence: 26 + 2.7



Disruption:
============
Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds.

Displacement duration: 2.5 seconds
Illusion Outgoing Damage: 30/40/50/60%
Illusion Incoming Damage: 150%
Illusion Duration: 6 seconds

Cast Range: 700
Manacost: 75
Cooldown: 16

Note: Can target enemy, ally or self.

Ability Code: A1S8


Soul Catcher:
==============
Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.

Damage Amplification: 20/30/40/50%

AOE: 500
Cast Range: 600
Manacost: 50
Cooldown: 13

Ability Code: A1SB


Shadow Poison:
===============
Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.


Each stack increases the damage it would deal exponentially, up to 4 stacks.

Examples:
Level 1 Per stack: 20/40/80/160 + 50 each further stacks
Level 2 Per stack: 35/70/140/280 + 50 each further stacks
Level 3 Per stack: 50/100/200/400 + 50 each further stacks
Level 4 Per stack: 65/130/260/520 + 50 each further stacks

AOE: 150
Travel Distance: 1500

Cooldown: 3
Manacost: 50

Note: This has a sub ability to let you release the poison at any time. 

Ability Code: A1S4


Demonic Purge:
===============
Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.

Damage: 200/300/400

Cooldown: 50
Manacost: 200

Ability Code: A1SA



* Added a new hero (Gyrocopter)
 

Hero Class: Gyrocopter
Hero Name: Aurel Vlaicu

Range: 375
Movement Speed: 305
Hero Type: Agility
Starting Armor: 2
Starting Damage: 41-51

Agility: 24 + 2.4
Strength: 18 + 1.8
Intelligence: 23 + 2.1


Rocket Barrage:
===============
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.

Damage per rocket: 10/12/14/16

Cooldown: 6.5
Manacost: 90

Note: The rockets can only hit units you have vision over. 

Ability Code: A1SO


Homing Missile:
================
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.

Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)

Maximum Damage: 100/200/300/400
Stun Duration: 2.5

Cooldown: 20/18/16/14
Manacost: 120/130/140/150
Cast Range: 900

Notes: Towers do half damage. Enemy has vision over the rocket once it starts moving.

Ability Code: A1SQ


Flak Cannon:
=============
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.

Your attack range is still limited to 375 range. 

Attacks: 3/4/5/6
Manacost: 50
Cooldown: 20

Ability Code: A1TW


Call Down:
===========
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.

Primary Missle Damage: 250/300/350
Primary Missle Slow: 20%
Primary Missle Slow Duration: 2

Secondary Missle Damage: 100/150/200
Secondary Missle Slow: 50%
Secondary Missle Slow Duration: 3

Cast Range: 1000

AOE: 400
Cooldown: 55/50/45
Manacost: 125

Note: The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.

Ability Code: A1T5




 Alchemist
- Unstable Concoction manacost from 90 to 120
- Unstable Concoction damage rescaled from 150/200/250/300 to 120/180/240/300

 Anti-Mage
- Spell Shield increased from 10/20/30/40 to 15/25/35/45

 Axe
- Battle Hunger now slows the target by 8% until it runs out or kills another unit

 Bane Elemental
- Brain Sap cooldown from 20 to 16
- Fiend's Grip Scepter upgrade now drains 10% mana per second instead of 5%

 Blood Seeker
- Agility gain increased from 2.6 to 3.0

 Bounty Hunter
- Jinada cooldown from 21/16/11/6 to 15/12/9/6
- Track now gives 50 bonus bounty to all units affected by the track aura of that target
- Track bonus gold is treated as Reliable Gold

 Broodmother
- Armor decreased by 2

 Chaos Knight 
- Reality Rift manacost increased from 50 to 70
- Starting str decreased by 4 and increased base damage by 4 to keep it constant

 Clockwerk
- Armor increased by 1
- Battery Assault damage increased from 10/30/50/70 to 15/35/55/75
- Hookshot cooldown rescaled from 80/60/40 to 70/55/40

 Dirge
- Tombstone cast range increased from 250 to 600

 Doom Bringer
- LVL? Death mana cost rescaled from 85/105/125/145 to 110
- Scorched Earth mana cost increased from 60 to 60/65/70/75
- Scorched Earth movement speed bonus reduced from 20% to 16%
- Starting intelligence reduced from 16 to 13

 Drow Ranger 
- No longer has full night vision (same as the other heroes now, 800)

 Invoker
- Strength gain increased from 1.4 to 1.7

 Jakiro
- Macropyre travel range from 600/750/900 to 900

 Juggernaut
- Healing Ward manacost rescaled from 140 to 80/100/120/140
- Healing Ward regeneration increased from 1/2/3/4% to 1/2/4/5%

 Kaldr
- Armor reduced by 1
- Ice Blast cooldown from 44/32/20 to 45

 Krobelus
- Carrion Swarm cooldown decreased from 9 base to 8 base (5->4 when fully upgraded)

 Lanaya
- Psi Blades spill range from 320 to 320/340/360/380

 Leoric
- Vampiric Aura lifesteal improved from 10/16/22/28% to 15/20/25/30%
- Reincarnation manacost increased from 100 to 140
- Reworked Hellfire Blast
 
Old Hellfire Blast:
=============
Stun Duration: 2
Damage: 100/150/200/250
Cooldown: 8
Manacost: 140


New Hellfire Blast:
==============
Ignites the target on fire, dealing damage over time. Stuns the target for a brief period followed by a movement speed reduction.

Stun Duration: 2
Slow Duration: 2
Slow Amount: 15%
Damage per second: 30/45/60/75
Cooldown: 8
Manacost: 140

Note: The dps duration is the full 4 seconds.

Ability Code: AHtb (same as before)


 Leshrac
- Split Earth stun duration increased from 1.25/1.5/1.75/2 to a constant 2

 Lich
- Movement speed increased by 10
- Starting damage rescaled from 37-56 to 42-51

 Lina Inverse
- Laguna Blade level 1 cooldown from 150 to 120
- Light Strike Array cooldown from 8 to 7

 Luna
- Eclipse now turns day into night for 10 seconds
- Lunar Blessing bonus damage increased from 6/12/18/24 to 8/16/24/32
- Lunar Blessing now always provides full night vision

 Medusa
- Movement speed decreased from 300 to 290
- Strength gain decreased from 1.85 to 1.65

 Furion
- Teleport now has a tp scroll style indicator displayed for your allies
- Agility increased from 15 + 1.5 to 18 + 1.9

 Meepo
- Movement speed increased from 300 to 305
- Poof manacost from 140/120/100/80 to 80

 Naix
- Base damage improved by 5
- Casting Open Wounds no longer loses attack focus

 Nerubian Weaver
- Shukuchi now has a 0.25 second fade time
- The Swarm manacost increased from 75 to 100
- The Swarm vision reduced from to 500 to 250

 Nightstalker 
- Base damage increased by 10
- Crippling Fear's miss chance from 10/20/30/40% to 40%

 Ogre Magi
- Int gain increased from 1.9 to 2.4
- Fireblast rescaled from 75/125/175/275 to 80/145/210/275 (146745)
- Multi Cast manacost increase for Firebalst rescaled from 30/80/110 to 30/70/110 (146745)

 Obsidian Destroyer
- Astral Imprisonment no longer causes the target to lose vision over that area
- Added Aghanim's Scepter to Obsidian Destroyer (along with a new visual effect)
 

Damage Multiplier from 8/9/10 to 9/10/11 and cast range from 600/650/700 to 700/750/800

Ability Code: A1VW


 Omni Knight
- Movement speed increased by 5

 Pandarean Brewmaster 
- Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26

 Priestess of the Moon
- Moonlight Shadow's cooldown rescaled from 160 to 180/160/140,
- Moonlight Shadow's duration rescaled from 7/9/11 to 11. 

 Puck 
- Illusory Orb cooldown decreased from 15 to 13

 Pudge
- Flesh Heap is now retroactive (Meaning it keeps track of your kills and is always updating your str based on your current level of flesh heap)
- Reduced Flesh Heap aoe from 525 to 450
- Meat Hook damage type changed from physical to pure
- Meet Hook damage adjusted from 100/200/300/400 to 90/180/270/360

 Queen of Pain
- Scream of Pain manacost rescaled from 140 to 110/120/130/140

 Razor
- Static Link cooldown decreased from 45/40/35/30 to 35/30/25/20
- Added Aghanim's Scepter to Razor (along with a new visual effect)
 

Increases striking speed from 0.85/0.75/0.60 to 0.7/0.6/0.5 and can target structures. Does not reduce structure's armor.

Ability Code: A1UV



 Sand King
- Armor increased by 1

 Sniper 
- Assassinate kills now give XP even if you are outside of range (208147)
- Night vision increased from 800 to 1000 (197918)

 Spectre
- Desolate damage increased from 15/25/35/45 to 20/30/40/50
- Dispersion reflection increased from 5/10/15/20 to 10/14/18/22

 Spirit Breaker
- Empowering haste from 4/6/8/10 to 6/8/10/12
- Aghanim's Scepter Nether Strike now also increases cast range (400/550/700->550/700/850)
- Charge of Darkness speed boost updates at smoother 0.5 intervals and displays a counter above your head (267094)
- Added a button to make it more obvious how to initiate the charge earlier. You can still use the old move method though. (193994)

 Stealth Assassin
- Base agility increased by 10
 

Base damage and armor decreased to remain the same overall after the extra agility


 Tauren Chieftain
- Natural Order aoe from 250 to 275

 Techies
- Remote mines now detonate when killed (145024)

 Terrorblade
- Soul Steal's secondary ability is now in the same position as the primary ability with the same hotkey (210124)

 Tinker
- Armor increased by 1

 Tiny 
- Avalanche cooldown decreased from 20 to 17
- Toss cast range from 500/700/900/1100 to 700/900/1100/1300
- Added Aghanim's Scepter to Tiny
 

Can target trees to pick them up as weapons (same as Stone Giant from ladder). Makes your attack range longer, gives you bonus damage against buildings and 50% splash in a 300 aoe for 3 attacks. Adds an extra level of upgrade to your toss damage that your ultimate normally does. 

Ability Code: A1VH


 Vengeful Spirit
- Magic Missile manacost rescaled from 95/110/125/140 to 110/120/130/140

 Venomancer
- Poison Sting slow from 10 to 11/12/13/14

 Viper
- Added Aghanim's Scepter to Viper
 

Cast Range increased from 500 to 800 and cooldown from 80/50/30 to 12

Ability Code: A1UZ


 Visage
- Gravekeeper's Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer 
- Gravekeeper's Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16 per layer 
- Familiars maximum damage rescaled from 84/105/126 to 56/98/154
- Familiars cooldown from 160 to 180/160/140
- Soul Assumption's mana cost increased from 100 to 150

 Warlock
- Fatal Bonds cooldown decreased from 30 to 25
- Added Aghanim's Scepter to Warlock
 

With Aghanim's Warlock calls down two golems. HP, Attack and Bounty of each is halved to be roughly the same total as before. Deals twice the impact damage and lands 0.3 seconds apart.

Ability Code: S00U


 Zeus
- Arc Lightning cooldown from 2.5 to 2.25 seconds



* Added a new recipe item (Arcane Boots)
 

This item replaces Arcane Ring.

Arcane Boots:
===========
500 - Boots of Speed 
1000 - Energy Booster

+65 Movement Speed
+250 Mana
Replenish Mana (Restores 135 mana to allies in 600 aoe, 45 cd, 25 manacost)
Can be Disassembled
Original Idea from: 245602


* Added new basic item (Orb of Venom)
 

Located at the secret shops and side shops

- Costs 600 Gold.
- Adds a poison effect to your attacks. Deals 3dps and lasts 3 seconds. 4% slow for ranged, 12% slow for melee.


 Assault Cuirass
- Attack Speed decreased from 40% to 35%
- Aura Attack Speed increased from 15% to 20%

 Animal Courier
- Price decreased from 200 to 170

 Blade Mail
- Damage Return's duration increased from 3.5 to 4 seconds

 Bloodstone
- Heal on wielder's death increased from 25 per charge to 30
- Now only loses a third of its charges on death (reduced from a half)

 Buriza Do Kyanon
- Damage increased by 6 (to equal the total of crystalys and demon edge)

 Cranium Basher
- Removed 25% chance to do 25 bonus damage (stun is still the same)
- Cranium Basher bonus damage increased from 30 to 40

 Dust of Appearance
- Reduced AOE from 1250 to 1050

 Ethereal Blade
- Removed Wraith Band from recipe (same bonuses still though)
- You can now target yourself

 Eul's Scepter of Divinity
- Cast range increased from 600 to 700
- Added double click support for Euls (174341)

 Eye of Skadi
- Orb of Venom added as a component. Final bonuses are the same as before.
- Recipe price decreased from 750 to 300

 Heart of the Tarrasque
- Delay on regeneration reduced from 8 to 6 seconds

 Maelstrom
- Recipe cost decreased from 900 to 800

 Mekansm 
- AoE of Restore increased from 450 to 750
- HP aura regen increased from 3 to 4

 Quelling Blade
- Tree Chop cooldown decreased from 15 to 10 

 Sentry Wards
- Increased truesight vision from 800 to 950
- Reduced natural vision to just around itself

 Urn of Shadows
- Heal no longer dispels from neutral creep damage
- Added a team notice when someone buys Urn of Shadows recipe

 Vanguard 
- HP bonus from 300 to 275



* Added a new gold mechanic to the game
 
"Reliable Gold" - Any bounty you get from hero kills or from the extra "aoe kill gold" bonus (feature from few patches ago) is added to your Reliable Gold pool. 

"Unreliable Gold" - It is everything else (creep kills, neutrals, etc). 

Dying can only take away gold from your Unreliable Gold pool and not from your Reliable Gold. Buying items uses up your Unreliable Gold first before using your Reliable Gold.

An example: You have 910 total gold (500 Unreliable, 410 Reliable). If you buy Boots of Speed, you'll have 410 total gold left (0 Unreliable, 410 Reliable). However, if you bought Chainmail, you would have 360 Reliable Gold left.

The process is seamless to the user, you won't have to do anything extra to make it work. Your total gold is still displayed in the same place. Your Reliable Gold is displayed in your scoreboard title. 



This is a new experimental idea that may be adjusted and tweaked over time depending on feedback and results after it is released. As always, let me know anything you want to see in future versions.

Buyback uses reliable gold first. There are some other plans and ideas for buyback adjustments in the future but I would like to see these changes stabilize first before considering further stuff. There may also be some other changes related to the aoe bounty in the future but I want to take it slow one step at a time and see how this change is reflected in games first.


* Support gold bounty gained for kills is now displayed ontop of each hero (not a change to bounty, but revealing the "extra" area bounty that was added a few patches ago, 16775)
* Minor adjustment (+50) to the extra aoe XP bounty
* Lane creeps vision from 1400/800 to 1100/800
* Day-Night now cycles at 25% faster rate
* The autozoom restore function in -zm is increased to give extra time to temporarily zoom in 
* Game now displays a message to your allies if you buy back
* Added a -ub (-Unban) game mode to override the default -cm changed hero restrictions. You use this in combination with cm, -ubcm
* Reworked the -CM Ban and Picks process
 

Instead of 4 bans and then 5 picks, now it is 3 bans and then 3 picks followed by 2 bans and 2 picks. 

Old CM:
=======
Summary: 4 bans then 5 picks.

Ban Phase: Each team bans 4 heroes. 40 Seconds for each step.
Process: 1-1-1-1-1-1-1-1

Pick Phase: Each team then picks 5 heroes. 60 Seconds for each step.
Process: 1-2-2-2-2-1

60 seconds of extra time is provided in each team's time bank.

New CM:
=======
Summary: 3 bans then 3 picks then 2 bans then 2 picks.

Ban Phase #1: Each team bans 3 heroes. 30 seconds for each step
Process: 1-1-1-1-1-1

Pick Phase #1: Each team then picks 3 heroes. 50 seconds for each step.
Process: 1-2-2-1

Ban Phase #2: Each team then bans 2 heroes. 50 seconds for each step
Process: 1-1-1-1

Ban Phase #2: Each team then picks 2 heroes. 50 seconds for each step
Process: 1-1-1-1

90 seconds of extra time is provided in each team's time bank.


* Added death animation for Throne (82594) 
* 4 new Courier models (222933)
* Added a Flying Courier morph ability (175819)
* Added Mini Viper and Snow Owl flying courier models (175819)
* Added a mini-goblin zeppelin flying courier model
* Added a new ability to the courier that drops all the items that do not belong to you to their respective CoPs and then gathers all items that are yours onto the courier. 
* Changed the courier morph hotkey to G to avoid conflicts with the new ability
* Game now displays a message when an ally purchases Dust, Observer Wards, Sentry Wards or Gem
* Added -il as a shortcut for -invokelist (43834)
* Increased Anti-Backdoor regeneration rate
* Fixed some visual issues with ground textures of some scourge buildings (217304)
* Fixed some buff icon inconsistencies (218840)
* Added Hook and Arrow Accuracy information to replay data
 

"AA_Total"+PlayerID,Amount
"AA_Hits"+PlayerID,Amount
"HA_Total"+PlayerID,Amount
"HA_Hits"+PlayerID,Amount


* New visual effect for Vengeful Spirit's scepter
* New visual effect for Witch Doctor's Aghanim Scepter
* New visual effect Puck's Scepter (206094)
* Added an Aghanim's visual effect for Axe (264503)
* Added an Aghanim's visual effect for Pudge (264503)
* Added an Aghanim's visual effect for Spiritbreaker (264503)
* Added an Aghanim's visual effect for Sand King (264503)
* Added an Aghanim's visual effect for Jakiro (264503)
* Added an Aghanim's visual effect for Night Stalker (264503)
* Added an Aghanim's visual effect for Earthshaker (166075)

* New Tidehunter hero story (244461)
* Added flavor text for Phase Boots (19010)

* Reworked when the visual effect is shown for Berserker's Blood (268354)
* Improved Chaos Bolt animation (247368)
* New Earthbind visual effect
* Added an extra visual effect for Nether Swap
* Added a visual damage indicator for Ethereal Blade (204930)
* Added a Burst visual effect for flying courier (21388)
* Added an aura visual for Leoric's Vampiric Aura (14145)
* Fixed some visual issues with Soul Steal (210124)
* New visual effect of Strafe (205629)
* Added a visual effect for the int stealing event on Silencer's Last Word (9993)
* Added temporary text overhead info for Sticky Napalm indicating stack counts

* New Breathe Fire icon (208513)
* New Earthbind Icon (202929)
* New March of the Machines Icon (223523)
* New Morph Icon (255633)
* New Scourge Glyph Icon (217705)
* New Strafe icon (205629)
* New Toss Icon (238905)
* New Torrent Icon (218829)


* Fixed Familiars tooltip
* Fixed Forge Spirit tooltip
* Fixed a bug with Curse of the Silent
* Fixed a bug with Charge of Darkness
* Fixed Invoke from triggering last word
* Fixed Rot dispelling curse of the silent
* Fixed Flaming Lasso scoreboard timer
* Fixed Batrider interaction bugs with Land Mines
* Fixed a minor rare bug with the caster unit for primal roar
* Fixed some visual glitches with passive Crystalys icon (208005)
* Fixed some visual glitches with passive Attribute Bonus icon (208766)
* Fixed a bug with the interaction of Ion Shell and Focus Fire
* Fixed some areas where you could get stuck with TP Scroll
* Fixed a bug that could allow courier to gain attack capability
* Fixed a bug with Soul Ring when your mana capacity changes
* Fixed some rare bugs with Hex interactions with some abilities
* Fixed Dark Pact not properly dispelling Crippling Fear or Void
* Fixed a bug with picking up Linken's Sphere while waveforming
* Fixed the launch projectile location for Dragon Knight's Elder Form
* Fixed X Marks The Spot when used on an ally carrying Linken Sphere
* Fixed some AI bugs with attacking roshan while teleported close inside 
* Fixed a bug with moon wells water mechanic when you get stuck inside it
* Fixed a minor rare bug that produced the "cannot construct unit" message
* Fixed a very rare bug that could sometimes cause Toss to not throw anything

* About Phoenix
 

I had mentioned a Phoenix hero was in the works in the past. I've decided to save the hero for another update instead of putting him in this one. I want to work on him more.


Thanks to all the beta testers, translators and players that provided feedback. Send me an email and let me know what you'd like to see in 6.69 and beyond.
вот вам ченж
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Старый 28.07.2010, 11:35   #7
This? On Melancholy Hill




 
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Сообщение от Mayaaami Посмотреть сообщение
да, клевая тема) я только с тралом разобрался - вывод прикольный герой в хороших руках и в тиме полезный весьма. Кому нужно могу рассказать
Кликните на для просмотра офф топика
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Старый 28.07.2010, 11:55   #8
Матерый

 
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Порадовал тралл, светлячок тот еще гангер в связке с любым станером. Reliable голда ахрененна) Да и вертолет со сплешом кидая ульт в замес может поставить rampage.
Понравилось, в общем)
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Старый 28.07.2010, 12:06   #9
Матерый

 
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Рассказываю)


Герои:

Светлячок:
Кликните на для просмотра офф топика

Тралл:

Кликните на для просмотра офф топика

Гнолл:

Кликните на для просмотра офф топика

Вертолёт:

Кликните на для просмотра офф топика
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2 пользователя(ей) сказали cпасибо:
N.e.o. (28.07.2010), Solomir (28.07.2010)
Старый 28.07.2010, 12:56   #10
Lost


 
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- Vampiric Aura lifesteal improved from 10/16/22/28% to 15/20/25/30%
скоро сделают 150%
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По женским представлениям, под покровом темноты мужчины могут думать только о сексе. Это неправда. Днем они тоже о нем думают.*face2*
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Старый 28.07.2010, 13:14   #11
This? On Melancholy Hill




 
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Код:
Список изменений в Dota 6.68 
#########
## Герои ##
#########

* Новый герой - Светлячок

Класс: Guardian Wisp
Имя: Io
Сторона: Sentinel

Дальность атаки: 525
Скорость передвижения: 295
Основная характеристика: Сила
Начальная броня: 0

Сила: 17 + 1.9
Ловкость: 14 + 1.6
Интеллект: 23 + 1.7


Tether:
=======
Io cвязывaeт ceбя нa 12 ceкунд c coюзным юнитoм, дapуя oбoим увeличeниe cкopocти пepeдвижeния. Любoй вpaг, кoтopый кocнeтcя этoй cвязи, будeт oглушeн. Cвязь будeт пopвaнa, ecли pacтянeтcя нa paccтoяниe бoлee 900 eдиниц. 

Дополнительная скорость передвижения: 20/25/30/35%
Длительность оглушения: 1.25/1.5/1.75/2.0

Перезарядка: 12
Требует маны: 40

Если применять на союзника, который дальше чем в 900 расстояния от Io, то он притянется к своей цели.

Примечание: имеется возможность прервать связь заранее.

Основана на способности Tether от предложенного героя: http://www.playdota.com/forums/215750/intel-sentinel-io-aurora-wisp/


Spirits:
=========
Io пpизывaeт 5 дpeвниx дуxoв в тeчeниe 6 ceкунд. Дуxи тaнцуют вoкpуг Io в кpугe, зaщищaя eгo. Ecли вpaжecкий гepoй кocнeтcя дуxa, тoт высвoбoдит cвoю жизнeнную энepгию co взpывoм, нaнocящим 25 уpoнa и зaмeдляющим вpaгoв нa 30% в paдиуce 300. Kpипы пoлучaют нeбoльшoй уpoн пpи пpикocнoвeнии к дуxу, нe вызывaя взpыв.

У вас есть также две активные иконки, позволяющие увеличивать и уменьшать амплитуду кольца светлячков.

Урон за духа: 25/50/75/100
Замедление: 30%

Перезарядка: 14
Требует маны: 120/130/140/150


Overcharge:
============
Io вбиpaeт в ceбя бoльшe энepгии, чeм мoжeт бeзoпacнo удepживaть, пoлучaя увeличeнную cкopocть aтaки, нo тepяя 2.5% oт тeкущиx пoкaзaтeлeй здopoвья и мaны в ceкунду. Ecли Io cвязaн c coюзникoм, тo бoнуc к cкopocти aтaки дapуeтcя и eму.

Эту способность можно включать и выключать без перезарядки.

Дополнительная скорость атаки: 60/80/100/120

Примечание: эта способность также увеличивает скорость атаки связанного героя.


Relocate:
=========
Io нa 12 ceкунд пepeмeщaeт ceбя вмecтe co cвязaнным гepoм в выбpaннoe мecтo. Заклинание подготавливается некоторое время, при этом враги видят указанное место помеченным.

Задержка: 2.5/2.25/2.0
Перезарядка: 80/60/40
Требует маны: 100

Примечание: эта способность также переносит связанного героя с вами и возвращает его через 12 секунд; вы можете прервать связь, тем самым оставите союзника на новом месте.

* Новый герой - Тралл
Класс: Far Seer
Имя: Thrall
Сторона: Sentinel

Дальность атаки: 600
Скорость передвижения: 300
Основная характеристика: Intelligence
Начальная броня: 1

Сила: 19 + 1.9
Ловкость: 15 + 1.4
Интеллект: 22 + 2.5


Thunder Strike:
===============
Thrall пpoклинaeт выбpaнную цeль, вcлeдcтвиe чeгo тa пoлучaeт 3 удapa гpoмoм в тeчeнии 4 ceкунд. Bpaги, нaxoдящиecя pядoм c цeлью, тaкжe пoлучaют уpoн.

Урон за удар: 50/75/100/125
Радиус поражения: 200

Перезарядка: 16
Требует маны: 100/110/120/130


Glimpse:
========
Thrall пepeмeщaeт выбpaнную цeль чepeз пcи-pacкoл к тoму мecту, гдe oнa былa 4 ceкунды нaзaд.

Дальность применения: 600/1000/1400/1800

Перезарядка: 60/50/40/30
Требует маны: 160/130/100/70

Примечание: эффект возврата имеет некоторую задержку, а не сразу перемещает
Основана на способности Glipse от предложенного героя: http://www.playdota.com/forums/242499/int-sent-sephael-spirit-arbiter/


Kinetic Field:
==============
Thrall coздaeт кpугoвoй бapьep кинeтичecкoй энepгии диaмeтpoм 300, кoтopый нe пoзвoляeт пpoтивникaм пpoйти кaк внутpь, тaк и нapужу.

Имеет задержку в 1.2 секунды перед полным сформированием круга.

Длительность: 2.5/3/3.5/4 секунд

Перезарядка: 14
Дальность применения: 900
Требует маны: 70


Static Storm:
==============
Thrall coздaeт учacтoк элeктpичecкoй нeуcтoйчивocти, кoтopый нaнocит пoпaвшим в нeгo вpaгaм уpoн и лишaeт иx вoзмoжнocти пpoизнocить зaклинaния. B нaчaлe дeйcтвия зaклинaния эффeкт cлaбый, нo уcиливaeтcя в пpoдoлжeнии 5 ceкунд, увeличивaя нaнocимый уpoн, кoтopый дocтигaeт мaкcимумa пepeд иcчeзнoвeниeм.

Урон в последнюю секунду: 170/210/250
Радиус поражения: 375
Требует маны: 125/175/225
Перезарядка: 60

Примечание: урон возрастает с каждой секундой, начиная с маленького.

* Новый герой - Гнолл
Класс: Shadow Demon
Имя: Eredar
Сторона: Scourge

Дальность атаки: 500
Скорость передвижения: 295
Основная характеристика: Intelligence
Начальная броня: 3

Сила: 17 + 1.9
Ловкость: 18 + 2.2
Интеллект: 26 + 2.7


Disruption:
============
Eredar изгoняeт цeль в пpocтpaнcтвeнный кapмaн нa 2.5 ceкунды, удaляя eгo c пoля бoя. Пocлe вoзвpaщeния coздaютcя двe кoпии укaзaннoй цeли пoд кoнтpoлeм Eredar'a нa 6 ceкунд.

Длительность: 2.5 seconds
Наносимый урон иллюзиями: 30/40/50/60%
Получаемый урон иллюзиями: 150%
Время жизни иллюзий: 6 seconds

Дальность применения: 700
Требует маны: 75
Перезарядка: 16

Примечание: можно выбрать любого героя, т.е. себя, союзника или врага.


Soul Catcher:
==============
Ererdar нaклaдывaeт пpoклятиe нa выбpaнный учacтoк, вcлeдcтвиe чeгo oдин cлучaйнo выбpaнный юнит из этого участка пoпaдaeт пoд дeйcтвиe пpoклятия, увeличивающего получаемый им урон в тeчeнии 12 ceкунд.

Увеличение урона: 20/30/40/50%

Радиус поражения: 500
Дальность применения: 600
Требует маны: 50
Перезарядка: 13


Shadow Poison:
===============
Eredar pacпpocтpaняeт впepeди ceбя тeмный яд, кoтopый пopaжaeт пpикocнувшиxcя к нeму нa 10 ceкунд. Ecли вpaг, будучи oтpaвлeн, пoвтopнo пoпaл пoд дeйcтвиe ядa, дeйcтвиe oнoгo будeт oбнoвлeнo, a тaкжe будeт нaнocитcя дoпoлнитeльный уpoн, нaкaпливaющийcя в гeoмeтpичecкoй пpoгpeccии. Пpи oкoнчaнии cвoeгo дeйcтвия, тeмный яд нaнocит дoпoлнитeльный уpoн зa кaждый cлучaй зapaжeния.

Накопительный урон удваивается до 3 раз (всего 4 произношения), после этого прибавляется по 50

Примеры
На 1ом уровне урон будет: 20/40/80/160 + 50 за каждое последующее накопление
На 2ом уровне урон будет: 35/70/140/280 + 50 за каждое последующее накопление
На 3ем уровне урон будет: 50/100/200/400 + 50 за каждое последующее накопление
На 4ом уровне урон будет: 65/130/260/520 + 50 за каждое последующее накопление

Радиус поражения: 150
Дальность полета яда: 1500

Перезарядка: 3
Требует маны: 50

Примечание: у вас есть возможность "взорвать" все яды сразу, нанося накопившийся урон



Demonic Purge:
===============
Eredar пpoизвoдит мoгущecтвeннoe дeмoничecкoe oчищeниe, cнимaющee вce пoлoжитeльныe эффeкты c цeли. Oнo ocтaнaвливaeт цeль нa 2 ceкунды, пocлe чeгo cлeдуют 2 ceкунды зaмeдлeния. B кoнцe oчищeния цeли нaнocитcя уpoн.

Урон: 200/300/400

Перезарядка: 50
Требует маны: 200

* Новый герой - Вертолёт
Класс: Gyrocopter
Имя: Aurel Vlaicu
Сторона: Sentinel

Дальность атаки: 375
Скорость передвижения: 305
Основная характеристика: Agility
Начальная броня: 2

Сила: 18 + 1.8
Ловкость: 24 + 2.4
Интеллект: 23 + 2.1


Rocket Barrage:
===============
Gyrocopter пускает огромный залп из 30 ракет за 3 секунды, повреждая случайных врагов в радиусе 400.

Урона за ракету: 10/12/14/16

Перезарядка: 6.5
Требует маны: 90

Примечание: ракеты летят только в видимых вами врагов.


Homing Missile:
================
Gyrocopter зaпуcкaeт caмoнaвoдящуюcя paкeту, кoтopaя пpecлeдуeт cвoю цeль дo caмoгo кoнцa. Paкeтa бeздeйcтвуeт пepвыe 3 ceкунды пocлe зaпуcкa, а зaтeм, мeдлeннo нaбиpaя cкopocть, уcтpeмляeтcя к цeли. Oглушaeт нa 2.5 ceкунды и нaнocит уpoн, зaвиcящий oт пpoйдeннoгo пути. Paкeтa мoжeт будeт уничтoжeнa зa 3 aтaки oт гepoeв и бaшeн.

Максимальный урон достигается при расстоянии полета в 2000 (не увеличивается далее).

Максимальный урон: 100/200/300/400
Длительность оглушения: 2.5

Перезарядка: 20/18/16/14
Требует маны: 120/130/140/150
Дальность применения: 900

Примечания: вышки наносят половину урона (т.е. 6 их ударов для уничтожения); цель получает видимость летящей в нее ракеты после её начала передвижения.


Flak Cannon:
=============
Gyrocopter включает все свои орудия, позволяя атакам поражать сразу всех врагов в радиусе 800. Длится 15 секунд или несколько атак. Не работает с иллюзиями.

Ваша дальность атаки остается той же - 375.

Количество атак: 3/4/5/6
Требует маны: 50
Перезарядка: 20


Call Down:
===========
Gyrocopter зaпуcкaeт 2 paкeты в укaзaнную oблacть. Пepвaя paкeтa взpывaeтcя чepeз 2 ceкунды, cлeдующaя - eщe чepeз 2. Bpaги пoлучaют уpoн и зaмeдляютcя.

Первая ракета:
Урон: 250/300/350
Замедление: 20%
Длительность: 2

Вторая ракета:
Урон: 100/150/200
Замедление: 50%
Длительность: 3

Дальность применения: 1000

Радиус поражения: 400
Перезарядка: 55/50/45
Требует маны: 125

Примечание: помеченный радиус поражения виден только вам и вашим союзникам; враги могут увидеть только вылетающие от героя ракеты.

Alchemist
- Unstable Concoction: увеличена стоимость маны 90 до 120
- Unstable Concoction: изменен урон с 150/200/250/300 до 120/180/240/300

Anti-Mage
- Spell Shield: увеличено сопротивление магии с 10/20/30/40% до 15/25/35/45%

Axe
- Battle Hunger: теперь еще и замедляет цель на 10%, пока та не снимет эффект

Bane Elemental
- Brain Sap: уменьшена перезарядка с 20 до 16
- Fiend's Grip: увеличено похищение маны с Aghanim's Scepter с 5% до 10% в секунду.

Blood Seeker
- Увеличен прирост ловкости с 2.6 до 3.0

Bounty Hunter
- Jinada: уменьшена перезарядка с 21/16/11/6 до 15/12/9/6
- Track: теперь союзники тоже получают награду в 50 золота, находясь рядом с погибшим врагом
- Track: награда выплачивается надежным золотом

Broodmother
- Уменьшена начальная броня на 2

Chaos Knight
- Reality Rift: увеличена стоимость маны с 50 до 70
- Уменьшена начальная сила на 4, но увеличен начальный урон на 4

Clockwerk
- Уменьшена начальная броня на 1
- Battery Assault: увеличен урон с 10/30/50/70 до 15/35/55/75
- Hookshot: уменьшена перезарядка с 80/60/40 до 70/55/40

Dirge
- Tombstone: увеличена дальность применения с 250 до 600

Doom Bringer
- LVL? Death: изменена стоимость маны с 85/105/125/145 до 110
- Scorched Earth: увеличена стоимость маны с 60 до 60/65/70/75
- Scorched Earth: уменьшена дополнительная скорость с 20% до 16%
- Уменьшен начальный интеллект с 16 до 13

Drow Ranger
- Теперь не имеет полного обзора ночью, а только 800, как у большинства

Invoker
- Увеличен прирост силы с 1.4 до 1.7

Jakiro
- Macropyre: увеличена дальность потока с 600/750/900 до 900

Juggernaut
- Healing Ward: уменьшена стоимость маны с 140 до 80/100/120/140
- Healing Ward: увеличена регенерация с 1/2/3/4% до 1/2/4/5%

Kaldr
- Уменьшена начальная броня на 1
- Ice Blast: увеличена перезарядка с 44/32/20 до 45

Krobelus
- Carrion Swarm: уменьшена перезарядка на 1 секунду

Lanaya
- Psi Blades: увеличена дальность проникающего урона с 320 до 320/340/360/380

Leoric
- Vampiric Aura: увеличен вампиризм с 10/16/22/28% до 15/20/25/30%
- Reincarnation: увеличена стоимость маны с 100 до 140
- Переделана Hellfire Blast
Leshrac
- Split Earth stun duration increased from 1.25/1.5/1.75/2 to a constant 2

Lich
- Movement speed increased by 10
- Starting damage rescaled from 37-56 to 42-51

Lina
- Laguna Blade level 1 cooldown from 150 to 120
- Light Strike Array cooldown from 8 to 7

Luna
- Eclipse now turns day into night for 10 seconds
- Lunar Blessing bonus damage increased from 6/12/18/24 to 8/16/24/32
- Lunar Blessing now always provides full night vision

Medusa
- Movement speed decreased from 300 to 290
- Strength gain decreased from 1.85 to 1.65

Furion
- Teleport now has a tp scroll style indicator displayed for your allies
- Agility increased from 15 + 1.5 to 18 + 1.9

Meepo
- Movement speed increased from 300 to 305
- Poof manacost from 140/120/100/80 to 80

Naix
- Base damage improved by 5
- Casting Open Wounds no longer loses attack focus

Nerubian Weaver
- Shukuchi now has a 0.25 second fade time
- The Swarm manacost increased from 75 to 100
- The Swarm vision reduced from to 500 to 250

Nightstalker
- Base damage increased by 10
- Crippling Fear's miss chance from 10/20/30/40% to 40%

Ogre Magi
- Int gain increased from 1.9 to 2.4
- Fireblast rescaled from 75/125/175/275 to 80/145/210/275 (http://www.playdota.com/forums/146745/solution-ogre-magi/)
- Multi Cost manacost increase for Firebalst rescaled from 30/80/110 to 30/70/110 (http://www.playdota.com/forums/146745/solution-ogre-magi/)

Obsidian Destroyer
- Astral Imprisonment no longer causes the target to lose vision over that area
- Added Aghanim's Scepter to Obsidian Destroyer (along with a new visual effect): Damage Multiplier from 8/9/10 to 9/10/11 and cast range from 600/650/700 to 700/750/800

Omni Knight
- Movement speed increased by 5

Pandarean Brewmaster
- Drunken Haze slow increased from 10/14/18/22 to 14/18/22/26

Priestess of the Moon
- Moonlight Shadow's cooldown rescaled from 160 to 180/160/140,
- Moonlight Shadow's duration rescaled from 7/9/11 to 11. 

Puck
- Illusory Orb cooldown decreased from 15 to 13

Pudge
- Flesh Heap is now retroactive (Meaning it keeps track of your kills and is always updating your str based on your current level of flesh heap)
- Reduced Flesh Heap aoe from 525 to 450
- Meat Hook damage type changed from physical to pure
- Meet Hook damage adjusted from 100/200/300/400 to 90/180/270/360

Queen of Pain
- Scream of Pain manacost rescaled from 140 to 110/120/130/140

Razor
- Static Link cooldown decreased from 45/40/35/30 to 35/30/25/20
- Added Aghanim's Scepter to Razor (along with a new visual effect): Increases striking speed from 0.85/0.75/0.60 to 0.7/0.6/0.5 and can target structures. Does not reduce structure's armor.

 Sand King
- Armor increased by 1

 Sniper 
- Assassinate kills now give XP even if you are outside of range  (208147)
- Night vision increased from 800 to 1000 (197918)

 Spectre
- Desolate damage increased from 15/25/35/45 to 20/30/40/50
- Dispersion reflection increased from 5/10/15/20 to 10/14/18/22

 Spirit Breaker
- Empowering haste from 4/6/8/10 to 6/8/10/12
- Aghanim's Scepter Nether Strike now also increases cast range (400/550/700->550/700/850)
- Charge of Darkness speed boost updates at smoother 0.5 intervals and displays a counter above your head (267094)
- Added a button to make it more obvious how to initiate the charge earlier. You can still use the old move method though. (193994)

 Stealth Assassin
- Base agility increased by 10
Spoiler
 Tauren Chieftain
- Natural Order aoe from 250 to 275

 Techies
- Remote mines now detonate when killed (145024)

 Terrorblade
- Soul Steal's secondary ability is now in the same position as the primary ability with the same hotkey (210124)

 Tinker
- Armor increased by 1

 Tiny 
- Avalanche cooldown decreased from 20 to 17
- Toss cast range from 500/700/900/1100 to 700/900/1100/1300
- Added Aghanim's Scepter to Tiny
Spoiler
 Vengeful Spirit
- Magic Missile manacost rescaled from 95/110/125/140 to 110/120/130/140

 Venomancer
- Poison Sting slow from 10 to 11/12/13/14

 Viper
- Added Aghanim's Scepter to Viper
Spoiler
 Visage
- Gravekeeper's Cloak armor bonus rescaled from 2/3/4/5 armor per layer to 1/2/4/5 per layer 
- Gravekeeper's Cloak magic resistance rescaled from 4/8/12/16% reduction per layer to 3/6/12/16 per layer 
- Familiars maximum damage rescaled from 84/105/126 to 56/98/154
- Familiars cooldown from 160 to 180/160/140
- Soul Assumption's mana cost increased from 100 to 150

 Warlock
- Fatal Bonds cooldown decreased from 30 to 25
- Added Aghanim's Scepter to Warlock
Spoiler
 Zeus
- Arc Lightning cooldown from 2.5 to 2.25 seconds

Артефакты

* Added a new recipe item (Arcane Boots)
Spoiler
* Added new basic item (Orb of Venom)
Spoiler
:assaultcuirass: Assault Cuirass
- Attack Speed decreased from 40% to 35%
- Aura Attack Speed increased from 15% to 20%

 Animal Courier
- Price decreased from 200 to 170

 Blade Mail
- Damage Return's duration increased from 3.5 to 4 seconds

 Bloodstone
- Heal on wielder's death increased from 25 per charge to 30
- Now only loses a third of its charges on death (reduced from a half)

 Buriza Do Kyanon
- Damage increased by 6 (to equal the total of crystalys and demon edge)

 Cranium Basher
- Removed 25% chance to do 25 bonus damage (stun is still the same)
- Cranium Basher bonus damage increased from 30 to 40

 Dust of Appearance
- Reduced AOE from 1250 to 1050

 Ethereal Blade
- Removed Wraith Band from recipe (same bonuses still though)
- You can now target yourself

 Eul's Scepter of Divinity
- Cast range increased from 600 to 700
- Added double click support for Euls (174341)

 Eye of Skadi
- Orb of Venom added as a component. Final bonuses are the same as before.
- Recipe price decreased from 750 to 300

 Heart of the Tarrasque
- Delay on regeneration reduced from 8 to 6 seconds

 Maelstrom
- Recipe cost decreased from 900 to 800

 Mekansm 
- AoE of Restore increased from 450 to 750
- HP aura regen increased from 3 to 4

 Quelling Blade
- Tree Chop cooldown decreased from 15 to 10 

 Senry Wards
- Increased truesight vision from 800 to 950
- Reduced natural vision to just around itself

 Urn of Shadows
- Heal no longer dispels from neutral creep damage
- Added a team notice when someone buys Urn of Shadows recipe

 Vanguard 
- HP bonus from 300 to 275


ГеймПлэй
* Added a new gold mechanic to the game
Spoiler
* Support gold  gained for kills is now displayed ontop of each hero (not a change to , but revealing the "extra" area  that was added a few patches ago, 16775)
* Minor adjustment (+50) to the extra aoe XP 
* Lane creeps vision from 1400/800 to 1100/800
* Day-Night now cycles at 25% faster rate
* The autozoom restore function in -zm is increased to give extra time to temporarily zoom in 
* Game now displays a message to your allies if you buy back
* Added a -ub (-Unban) game mode to override the default -cm changed hero restrictions
* Reworked the -CM Ban and Picks process
Spoiler
* Added death animation for Throne (82594) 
* 4 new Courier models (222933)
* Added a Flying Courier  ability (175819)
* Added Mini Viper and Snow Owl flying courier models (175819)
* Added a mini-goblin zeppelin flying courier model
* Added a new ability to the courier that drops all the items that do not belong to you to their respective CoPs and then gathers all items that are yours onto the courier.  
* Changed the courier  hotkey to G to avoid conflicts with the new ability
* Game now displays a message when an ally purchases Dust, Observer Wards or Sentry Wards
* Added -il as a shortcut for -invokelist (43834)
* Fixed some visual issues with ground textures of some scourge buildings (217304)
* Fixed some buff icon inconsistencies (218840)
* Added Hook and Arrow Accuracy information to replay data
Spoiler
* New visual effect for Vengeful Spirit's scepter
* New visual effect for Witch Doctor's Aghanim Scepter
* New visual effect Puck's Scepter (206094)
* Added an Aghanim's visual effect for Axe (264503)
* Added an Aghanim's visual effect for Pudge (264503)
* Added an Aghanim's visual effect for Spiritbreaker (264503)
* Added an Aghanim's visual effect for Sand King (264503)
* Added an Aghanim's visual effect for Jakiro (264503)
* Added an Aghanim's visual effect for Night Stalker (264503)
* Added an Aghanim's visual effect for Earthshaker (166075)

* New Tidehunter hero story (244461)
* Added flavor text for Phase Boots (19010)

* Reworked when the visual effect is shown for Berserker's Blood (268354)
* Improved Chaos Bolt animation (247368)
* New Earthbind visual effect
* Added an extra visual effect for Nether Swap
* Added a visual damage indicator for Ethereal Blade (204930)
* Added a Burst visual effect for flying courier (21388)
* Added an aura visual for Leoric's Vampiric Aura (14145)
* Fixed some visual issues with Soul Steal (210124)
* New visual effect of Strafe (205629)
* Added a visual effect for the int stealing event on Silencer's Last Word (9993)
* Added temporary text overhead info for Sticky Napalm indicating stack counts

* New Breathe Fire icon (208513)
* New Earthbind Icon (202929)
* New March of the Machines Icon (223523)
* New Morph Icon (255633)
* New Scourge Glyph Icon (217705)
* New Strafe icon (205629)
* New Toss Icon (238905)
* New Torrent Icon (218829)

Баги
* Fixed Familiars tooltip
* Fixed Forge Spirit tooltip
* Fixed a bug with Curse of the Silent
* Fixed a bug with Charge of Darkness
* Fixed Invoke from triggering last word
* Fixed Rot dispelling curse of the silent
* Fixed Flaming Lasso scoreboard timer
* Fixed Batrider interaction bugs with Land Mines
* Fixed a minor rare bug with the caster unit for primal roar
* Fixed some visual glitches with passive Crystalys icon (208005)
* Fixed some visual glitches with passive Attribute Bonus icon (208766)
* Fixed a bug with the interaction of Ion Shell and Focus Fire
* Fixed some areas where you could get stuck with TP Scroll
* Fixed a bug that could allow courier to gain attack capability
* Fixed a bug with Soul Ring when your mana capacity changes
* Fixed some rare bugs with Hex interactions with some abilities
* Fixed Dark Pact not properly dispelling Crippling Fear or Void
* Fixed a bug with picking up Linken's Sphere while waveforming
* Fixed the launch projectile location for Dragon Knight's Elder Form
* Fixed X Marks The Spot when used on an ally carrying Linken Sphere
* Fixed some AI bugs with attacking roshan while teleported close inside 
* Fixed a bug with  wells water mechanic when you get stuck inside it
* Fixed a minor rare bug that produced the "cannot construct unit" message
* Fixed a very rare bug that could sometimes cause Toss to not throw anything

* About Phoenix
Spoiler
I had mentioned a Phoenix hero was in the works for this patch in the past. I've decided to save the hero for another update instead of putting him in this one. I want to work on him more in order to make him a better hero before releasing him

Thanks to all the beta testers and players that provided feedback. Send me an email and let me know what you'd like to see in 6.69 and beyond.
__________________
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Старый 28.07.2010, 13:19   #12
Матерая

 
Аватар для Solomir
 
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Кто-нибудь будет заниматься переводом?
Я могу взятся
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Старый 28.07.2010, 13:31   #13
Рядовой
 
Аватар для Dangerous
 
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Видел в видео что можно что Tiny c палкой ,но так в игре её нету ,и незнаю как взять забыли наверно "(
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Старый 28.07.2010, 13:33   #14
Местный
 
Аватар для BaSt10n
 
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Dangerous, собери аганим
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Старый 28.07.2010, 14:04   #15
Recovery pass on mail


 
Аватар для Nexus
 
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Solomir, можно спереть откуданибудь, будет легче
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